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KOTLIN PROGRAMMING LANGUAGE: TUTORIAL FOR KOTLIN LANGUAGE

📁 Лайфстайл 👁️ 16 📅 02.12.2023

KOTLIN PROGRAMMING LANGUAGE: GOOGLE LAUNCHED IN 2017 TO SUPPORT ANDROID DEVELOPMENT LANGUAGE. KOTLIN HAS ALL FEATURES OF JAVA AND HAVING RICH LIBRARIES.
Kotlin is a statically-typed programming language that runs on the Java virtual machine and also can be compiled to JavaScript source code or uses the LLVM compiler infrastructure. Its primary development is from a team of JetBrains programmers based in Saint Petersburg, Russia.
While the syntax is not compatible with Java, Kotlin is designed to interoperate with Java code and is reliant on Java code from the existing Java Class Library, such as the collections framework.

The name comes from Kotlin Island, near St. Petersburg. Andrey Breslav mentioned that the team decided to name it after an island just like Java was named after the Indonesian island of Java.
Kotlin is a fully supported programming language on Android.
Development lead Andrey Breslav has said that Kotlin is designed to be an industrial-strength object-oriented language, and a "better language" than Java, but still be fully interoperable with Java code, allowing companies to make a gradual migration from Java to Kotlin.
Kotlin variable declarations and parameter lists have the data type come after the variable name (and with a colon separator), similar to Pascal. As in Scala and Groovy, semicolons are optional as a statement terminator; in most cases a newline is sufficient for the compiler to deduce that the statement has ended.
In addition to the classes and methods (called member functions in Kotlin) of object-oriented programming, Kotlin also supports procedural programming with the use of functions. As in C and C++, the entry point to a Kotlin program is a function named "main", which is passed an array containing any command line arguments. Perl and Unix/Linux shell script-style string interpolation is supported. Type inference is also supported.
Kotlin makes a distinction between nullable and non-nullable data types. All nullable objects must be declared with a "?" postfix after the type name. Operations on nullable objects need special care from developers: null-check must be performed before using the value. Kotlin provides null-safe operators to help developers.
IntelliJ IDEA has plug-in support for Kotlin.
One of the obvious applications of Kotlin is Android development. The platform was stuck on Java 7 for a while (with some contemporary language features made accessible through the use and Kotlin introduces many improvements for programmers such as null-pointer safety, extension functions and infix notation. Accompanied by full Java compatibility and good IDE support (An it is intended to improve code readability, give an easier way to extend Android SDK classes and speed up development.
Kotlin was announced as an official Android development language at Google I/O 2017. It became the third language fully supported for Android, in addition to Java and C++.
According to the Kotlin website, Prezi is using Kotlin in the backend. DripStat has done a writeup of their experience with Kotlin.
In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules. These types formalize and enforce the otherwise implicit categories the programmer uses for data structures and components (e.g. "string", "array of float", "function returning boolean"). The main purpose of a type system is to reduce possibilities for bugs in computer programs by defining interfaces between different parts of a computer program, and then checking that the parts have been connected in a consistent way. This checking can happen statically (at compile time), dynamically (at run time), or as a combination of static and dynamic checking. Type systems have other purposes as well, such as expressing business rules, enabling certain compiler optimizations, allowing for multiple dispatch, providing a form of documentation, etc.

A type system associates a type with each computed value and, by examining the flow of these values, attempts to ensure or prove that no type errors can occur. The given type system in question determines exactly what constitutes a type error, but in general the aim is to prevent operations expecting a certain kind of value from being used with values for which that operation does not make sense (logic errors); memory errors will also be prevented. Type systems are often specified as part of programming languages, and built into the interpreters and compilers for them; although the type system of a language can be extended by optional tools that perform added kinds of checks using the language's original type syntax and grammar.
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