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Unity Asset Store Pack - Mesh Maker - level editor and modelling (Download link in description)

Download link: https://assetstore.unity.com/packages/tools/modeling/level-editor-78234?aid=1100lNXT&pubref=MeshMaker-CF-YT-6thMay19

The Modeling & Editing Collection
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Mesh Maker includes 15 modeling & editing tools to streamline your creativity. Create, modify and edit your Models or Levels right in Unity!

Detailed Descriptions:

Snap To Grid - Fast & Easy Positioning
Snap To Grid makes positioning objects in the Unity editor much easier and faster. You can snap while in Move, Rotate and Scale modes and to make things even faster you can use the quick transform buttons. The program also includes a handy feature to snap to the terrain height.

Level Editor - Fast, Easy & Flexible
Level Editor allows you to create custom level geometry, buildings, models and quickly prototype right in the Unity editor. The program uses an intuitive point and click design style that is very flexible. Great for not only creating levels but also for creating very detailed meshes and prefabs for your projects.

Construction - Building Made Quick & Easy
Construction has been designed with ease of use in mind. Using a grid layout makes placing the walls, floors, tiles, roofs, stairs and other features of the building a simple task. By combining these features you can quickly create new custom houses, apartments, factories and other structures for your projects.

Geom 2.0 - Easy Geometric Modeling
Geom uses a simple but surprisingly powerful method for creating new 2D and 3D meshes in Unity. Designed to make modeling geometric shapes as painless as possible. Ideal for creating custom shapes quickly, or with a bit more time, very professional models.

Mesh Editor - Advanced Mesh Editing
Mesh Editor has recently had a complete rebuild. The feature list has grown very long and contains all of the functions you would expect in an advanced mesh editing utility. Ideal for reshaping and extruding meshes right within Unity. This program makes manipulating the vertices, edges and triangles of meshes as easy as possible.

Isosurface - Mathematics Inspired Meshes
A modeling program for creating and building meshes based on mathematical formulas. The isosurface is constructed using the Marching Cubes algorithm and the final model can be built with or without shading and single, double sided or inverted.

CSG - Perform Boolean Operations
CSG allows you to create new meshes by performing Subtraction, Union and Intersection between objects. The creation can be done in the editor and in game at runtime.

Mesh Painter - Paint Directly on Meshes
Create custom artwork painting directly on your game objects or collaborate by leaving directions, color choices and other design notes to the team. Now you can literally sketch out your scene before you build!

Blenderizer - Object Focused Camera
Changes the scene view camera behavior to be object focused as in Blender. Adds smooth rotations, fast zoom and snap to object behaviors.

Metaballs - Create New Organic Meshes
Ideal for creating new and organic looking base meshes that can be tweaked with Mesh Editor.

Sculptor - Solids of Revolution
Create stunning new models using lines and curves rotated through 360 degrees. Features a changeable background for tracing real life objects. Great for creating new base meshes that can be tweaked with Mesh Editor.

3D Brush - Full Prefab Painting Tool
This tool allows you to quickly paint prefabs to your scene with all of the features you would expect and many more. Easy to use and intuitive controls. You can also create custom shapes which can then be used as stencils for painting or exclusion.

Mesh Cutter - Cut, Copy & Paste Meshes
With Mesh Cutter you can now quickly select different parts of a mesh and cut, copy, paste or remove them. The program will preserve the materials and submeshes of the original mesh and create a new mesh and prefab, transferring the materials and submeshes to the new object.

Prefab Maker - Combine, Atlas & Prefab
Select a group of game objects or prefabs and quickly combine them into a single prefab. Texture atlasing is handled automatically but you have the option to manually move, rotate and scale the textures for the best fit.

Mesh Tools - Eleven Editing Tools in One
This extension adds eleven handy and essential tools to the collection. It includes the following tools:

Clone Meshes - Incrementally change the position, rotation and scale of objects before instantiating them.

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